The latest iPhone models - the XR, XS and XS Max - are almost certain to be a success, with pre-orders already fulfilled. But how can you detect when these devices request your content, ensuring you give the user the best possible experience?
Launched in 2014, Google's Physical Web project promised much, but seems to have died a quiet death over the last few months. This post takes a look at what the technology promised, and the speed bumps it hit along the way that may ultimately prove to have derailed it.
Server-side rendering (SSR) can solve some of the same challenges that frameworks face with mobile clients. You've already gone to the trouble of setting up a server-side solution, why not get everything you can out of it?
Bringing you the latest developments on the global device landscape: iOS v Android market share - Android wins in Sweden, the smartphone upgrade cycle visualized and the most common smartphone CPU/GPU/RAM and screen resolutions across the globe.
The latest report shows a resurgence in the use of feature phones, which have eaten into smartphone share in some markets. The report also revealed the popularity of dual SIM phones with rumors of support for this in new versions of iOS.
In July, Tech analysis group Canalys reported Huawei overtaking Apple to become the world's second largest smartphone vendor for Q2 2018. But where are they most popular?